Forum: Poser - OFFICIAL


Subject: Turning a 3D object into a displacement map. Extreme "duuuh" content.

SamTherapy opened this issue on Feb 02, 2011 ยท 19 posts


msg24_7 posted Thu, 03 February 2011 at 4:00 PM

If I remember correctly, the easiest way would be...

  1. turn of all lights
  2. activate "DepthCue_On" (Atmosphere material)
  3. set DepthCue_Color to white
  4. set DepthCue_Start and _End distance
  5. render

The hardest part is figuring out Start and End distance.
Usually I use the cameras "focus_distance" to figure out my start value.

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