Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13981 posts


odf posted Sat, 15 January 2011 at 7:21 AM

Good news: I'm now pretty sure I know what caused those inner mouth vertices to push in front of the teeth in the OpenMouth morph. It's not Poser's fault at all, but rather an artifact of incorrect processing by me, so it should be very easy to fix.

What's more, the problems I mentioned I had with the tongue were a result of my silly attempts to mix morphs and joints bends in ways that simply don't work in Poser. I should have known better than to even try this. The thing is, if I want to use joints to move the tongue tip up and down, I have to use a translation to push the tongue forward and out of the mouth. That translation will need a JCM, but that's a different story.

But now I'm also wondering if I shouldn't use three tongue actors instead of just two. Because my tongue bends at a different spot when I curl the tip up than when I bend it down. I know some people use more than three, but Antonia's tongue doesn't have all that many polygons, and I honestly don't think she needs to be able to tie a cherry stem into a knot with it.

Do we have any tongue morphs for Antonia yet? Those deltas would have to be recomputed when I change the grouping for the tongue.

-- I'm not mad at you, just Westphalian.