Forum: Poser - OFFICIAL


Subject: OT: Interesting article about 5th Gen DAZ Figures on CG Talk

wolf359 opened this issue on Dec 07, 2010 · 82 posts


pjz99 posted Mon, 20 December 2010 at 3:39 PM

You'd need a modeling/sculpting app to actually make use of a feature like this, but that's all kind of beside the point - you are talking about pretty much defeating the purpose of using a displacement map (not having to cope with the extra overhead that the polys produced by the displacement map creates at render time).  I don't understand how this could possibly be preferable to just working with a higher poly model.

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