Forum: Poser - OFFICIAL


Subject: OT: Interesting article about 5th Gen DAZ Figures on CG Talk

wolf359 opened this issue on Dec 07, 2010 ยท 82 posts


vilters posted Mon, 20 December 2010 at 10:24 AM

For actual figure modelling, I would rather see a displacement map that actually moves poly's.
In preview, and it solves another problme too.

In the current setup, a displacement map comes last.
AFTER the cloth room calculation.

If a displacement map would actually move the polygons, you could morph a figure-prop with a displacement map.
That woud be a novelty!!!

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