RobynsVeil opened this issue on Dec 03, 2010 · 409 posts
bagginsbill posted Thu, 09 December 2010 at 12:47 PM
Don't spend a lot of time making test meshes.
I have a mesh generator, nearly completed.
Because I'm at work and my desktop is at home, I have to remote into it and this is slowing me down a bit. Screen refreshes are slow.
I will shortly show what options I can make.
The generator is parameterized for different units. I know that we have users who think in Metric and others who think in English. I can construct meshes around either set of units and I'm fairly comfortable with Metric, though it's not my natural system.
So:
I can make a standard set of square meshes of various sizes, such as:
10 cm, 10 inch, 1 m, 1 yard, 2 m, 8 feet, etc.
Non-square meshes are possible as well, although not really necessary for testing purposes I would think. Useful for table cloths and curtains though.
I can make the individual grid units any size as well. For example:
1 mm, 3.5 mm, 1/16 inch, etc.
Another way of thinking about the grid units is in terms of how many per side. For example, you could make a square grid 100 units per side. With a 36 inch mesh, that would come to each polygon being .36 inches wide.
I will try to name the meshes according to a standard. What is the best naming scheme?
For example, a 2 meter mesh with 1 centimeter units, 200 per side. Which naming scheme is best?
10mmx200 - 1 cm unit times 200 units per side
10mm-2m - 1 cm unit in a 2 meter mesh
There is also the shape of each grid unit. Squares, triangles, alternating triangles, hex triangles, etc. Not sure how to name them succinctly. I will show some pictures of them soon.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)