RobynsVeil opened this issue on Dec 03, 2010 · 409 posts
aRtBee posted Thu, 09 December 2010 at 12:09 PM
thanks. I just was not sure whether the preview is WYSIWYG in that respect. I do understand the renderer turns anything into tris, we still aren't sure about the sim routine, do we?
What do you mean "give each one a descriptive name"? This is what C4D puts in a 1x1 OBJ
g Plane
v -200 0 200
v 200 0 200
v -200 0 -200
v 200 0 -200
vt 0 0 0
vt 1 0 0
vt 0 1 0
vt 1 1 0
f 2/2 4/4 3/3 1/1
So I see four vertices in world coordinates, the same in UV coordinates, and then something. A Quad called f? The 4x4 Obj contains 16 f-groups, so that makes sense.
Within 2,5 hour I'll have my poser back, then I have a look in there.
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though