wolf359 opened this issue on Dec 07, 2010 · 82 posts
Cage posted Tue, 07 December 2010 at 5:58 PM
Quote - That's not too different from what Morphing Clothes/Wardrobe Wizard and similar tools do for morph conversion, and somewhat like the Group Editor's auto-group feature - while it will give you a starting point, if the conformer is not absolutely skintight, a lot of manual weighting is going to be required.
Yes, that's true. Any of the processes for transfer between different meshes would seem to require manual tweaks in some cases. In the case of lopping off a figure's arm, the basic weighting could be transferred by script if the shape of the arm hasn't been changed too much. But if the shape were changed on some hacked actor on a figure which uses the current joint system, the joint parameters might still need adjustment under some circumstances. I guess such a weight transfer script could be like joint insertion poses are now. It might get the process started, at least, so every case doesn't require full joint-weighting from scratch.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.