Forum: Poser - OFFICIAL


Subject: Glossy materials with true Fresnel effect using matmatic

bagginsbill opened this issue on Sep 29, 2010 · 74 posts


bagginsbill posted Wed, 29 September 2010 at 3:05 PM

You can think of all these parameter nodes as a new kind of Poser surface. You can load it and then add additional nodes plugged into the parameters. For example, you can plug a color map in the Color node. You can plug a reflectivity map or a node that makes a pattern into the IOR or all sorts of things.

This completes the presentation.

You now have an easy way to make 56 nodes of shader goodness.

The script is attached.

 


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