3dcheapskate opened this issue on Sep 08, 2010 · 24 posts
3dcheapskate posted Wed, 29 September 2010 at 5:33 AM
Yes, a good lesson in "less is more", or "Keep It Simple, Stupid!"
Regarding the MORPHING chess piece (which is still my ultimate goal here). I obviously can't use the knight texture map, so a single texture/bump/displacement map will have to work for ALL SIX chess pieces.
But since I now have a very simple base mesh, a few extra faces to add detail for each piece seems a good solution. I'll post the results back here soon.
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident. And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU or something else.
*soon only to be available in two flavours - DAZ and Renderosity