TrekkieGrrrl opened this issue on Jul 25, 2010 ยท 16 posts
templargfx posted Sun, 25 July 2010 at 9:34 AM
math node (subtract) Value 1 = 1, value 2 = 1
Texture Map is plugged into Value 2
the math node will be the invert of the whatever you plug into value 2
TemplarGFX
3D Hobbyist since 1996
I use poser native units