odf opened this issue on Oct 27, 2008 · 13981 posts
odf posted Mon, 05 July 2010 at 12:55 AM
bagoas: I'm not sure I understand correctly what you mean, but what I take from it is the idea to introduce something like 'macro-channels' that can perform what from a user's point of view is an elementary movement such as 'shrug', 'arm forward' or 'leg up', but which may, if done realistically and with the limits of the mesh and rig in mind, require some combination of channels, possibly involving more than one actor.
That's sounds like a great idea, and not dissimilar from what I had in mind for her expressions.
(Please excuse that tape-worm sentence up there! I'm German, I can't help myself. :laugh:)
-- I'm not mad at you, just Westphalian.