inklaire opened this issue on May 23, 2010 · 242 posts
aeilkema posted Tue, 25 May 2010 at 4:51 AM
Quote - oh I have to disagree there. I think prior to GC or at least that other HSV tone lighty thing, that people put tons of lights in their scenes because the scenes were so dark, but all that did was make the lit parts almost white and the shadowed parts were too shadowed.
I think it's definitely an improvement having the latest poser versions. But even so there are some scenes where GC seems to destroy the richness of the colours, and make the skin grey green. In my example I still used an advanced poser feature which was tone mapping HSV exponential at 2.2
It did need that I feel but GC killed the image so i partially agree with you I suppose I am saying.
Love esther
That's exactly my point :-) I you know how to use IBL well (for example) you do not need tons of light at all. CG is an easy solution for too dark images, but that's not what CG is for at all, since it has a number of side effects as you mention also. People who really had lights in Poser 6 down well are still benefiting from that knowledge a lot, far more that someone who never really learned how to do lights in Poser 6 and onwards and using CG and such to compensate.
I do agree though that tone mapping is an excellent addition, far more useful then CG is and it's available to non Poser Pro users. Tone Mapping also helps a lot with too dark images, but doesn't have the nasty side effects that CG can produce. Tone Mapping brings out the colors, while CG tends to flatten them. I do use Cg on certain occasions, but tone mapping has been much more useful to me.
I'm not against use CG, I'm against overly using it and looking at it as some kind of miracle or an absolute must as some try to make us believe. It's none of that, it's useful in certain scenes and very unuseful in others. On the other hand, most of my scenes do benefit from tone mapping in one way or anothers, but not all of them. Each scene is different, but learning how to use lights and light setting is benicifial for all scenes, far more then trying to compensate with CG and such.
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