Prinny opened this issue on May 05, 2010 · 10 posts
Prinny posted Tue, 11 May 2010 at 12:23 PM
Quote - Forgot to mention that you can add the scroll work with the layer tool in the shader/texture room. I'd create a separate shader and use the scroll work as an alpha map. I used the same method on this image awhile back.
Awesome! Thanks Mark. This is the kind of info I've been looking for. I'll get right on it.
Something tells me there are a lot of hidden gems in the shader room. Everytime I demistify something, it opens up a bunch of new complex possibilities.