Forum: Poser - OFFICIAL


Subject: Morph Cleanup Script

Cage opened this issue on Feb 24, 2010 · 592 posts


Cage posted Fri, 02 April 2010 at 1:23 PM

Wow!  I'm glad to see some new tests.  That's what we need, now.  Tests of the different results and possibilities.  Thanks, Spanki.  :thumbupboth:  Give me a bit to look at and think about what you're showing me.

I'm still carrying assumptions about what closest vertices and ray-casting may or may not do well, based on past experience with the "pure" forms of both.  Once I have better testing data, I'll adapt my opinions about both processes and, more particularly, the hybrid.

I was actually happy to get rid of much of the old infrastructure, with the recent script reboot, just as I was glad to get away from certain things when moving from the 2007 version to the 2008.

The thing is, I develop these scripts to use them myself.  I use them extensively, on-the-fly, while developing figures or props within Poser.  I've had tremendous frustration with various process limitations of earlier TDMT scripts, in the past.  A lot of my arbitrary and/or apparently irrational responses to different ideas relate to my experience as a user of these scripts.  I don't know how much use you've made of them.  I know that in the past I've relied on you more during development, but at a certain point you'd accomplished what you wanted and weren't interested in further development or improvement, or you were busy.  Then you would go away and be incommunicado for lengthy periods.  Development would stop.  So I'm always glad of your input and I welcome any contributions you make to the development, but I need to keep the project in a place where I can keep developing it myself, if and when you leave.  I also feel the need to make it useful from my own perspective as a user, quite possibly the primary user of any of these scripts so far.

So I'm arbitrary and I'm defensive.  I apologize for that.  I'm trying to handle this as well as I can.  My perspective is selfish and/or self-centered, but these are the conditions under which I develop things to give to the community, because it's the only way I can really operate.  You're smarter, better-educated, and more experienced as a programmer than I am.  You want to move faster, at times, than I'm comfortable moving.  I need time to contemplate proposed changes and to embrace changes already made. I can't just think it through and be sure something will work, or not.  Sometimes that's advantageous.  Would the script ever have taken the huge jump forward to the hybrid method, if I hadn't been so ignorant of the flaws of a close vertices method that I went ahead and tried it anyway?  It doesn't seem likely.  Being unable to do any textbook reasoning about these processes, I end up experimenting.  That leads to both good places and bad.  :lol:

I'm just trying to explain why my attitudes and decisions might be frustrating or confusing, with the above.  My apologies, if I've ended up babbling a bit.  :lol:  Need more coffee.

You're right, I think, in stating that the script needs to be less potentially-confusing for the average user, particularly in the GUI layout.  I think I'll try to move "disputed" options or features to an "Advanced" menu.  That should clean up the interface.

The tests I'd really like to see now would be any uphill-downhill comparisons which don't use Antonia.  I'm concerned that the regularity of her mesh and the lack of small (indeed, any, AFAIK) triangles may somehow be hiding possible problems from us.  (Probably unlikely, but this is the kind of thing I need to test before I feel fully confident.  😊)  With V3 already shaped for a decent V1 comparison, this shouldn't be too hard.  But I wonder if these two meshes may be too similar, one having been derived from another.  :unsure:

A test of two ridiculously (from my POV :lol:) hi-res heads might be interesting, too.  Figures in the V4 range, which aren't derived from the same mesh-base.  I don't know what's comparable to V4.  Miki2?  No idea.  😕

I really need to know about the parameters of the hybrid approach, so I can get back to these tutorials.  :lol:

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.