Cage opened this issue on Feb 24, 2010 · 592 posts
Cage posted Mon, 29 March 2010 at 1:58 PM
Quote - So if I use Modo's vertex map transfer to copy morphs between characters, would I be able to use this to clean up any minor errors that may creep up after doing so or does it all need to be done within this utility?
That's a good question. I have Modo 301 but know almost nothing about it, aside from the use of the 3D paint features. :lol: What does the vertex map transfer do, and what sort of flaws might creep in, and is the feature included with 301? I can test it if it's in the version I have.
If the Modo function can help shape one geometry like another, that could help when using this script. I don't know enough about the Modo process to say anything else, at this point. 
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.