Cage opened this issue on Feb 24, 2010 · 592 posts
Cage posted Sat, 27 March 2010 at 6:52 PM
Quote - Well, it's an extra step, but there's no reason that you can't use RD on morphs... you just have to save the RD'd mesh as a replacement morph.
It's really odd that it's missing that particular vert on the chin though, I think I might have even seen that here when I was messing with V3. I may play around with that some tonight.
What do you mean, about saving the RD morph? 
Edit: Oh, I see you mean mix the morphs and save as a new one. The trouble is that if a vertex like this is showing up on morphs and you want to transfer dozens of them, that's a lot to clean up. I may want to think about batch handling for RD, or something, or integrating it into the transfer script as an option, if need be. Hmm.
Possibly this bad vertex is similar to the problem I was seeing with the upper brow. The vertex may be correlated with a tripoly in the inner mouth material. Hmm. It's embedded, as though that were the case, but I would have expected the normals-facing handling to block such a correlation. I had it activated when I ran the comparison.
If the inner mouth is interfering, that might explain the vertex at the top of the lips which keeps ending up badly correlated, as well.
Come to think of it, what if the problem with the area above the eyelid could be interference with the inner eye region? That's one I can test. I'll see what happens.
Edit: That would be a "no", on the upper eyelid area. Dang.
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.