mosk opened this issue on Mar 05, 2010 · 13 posts
mosk posted Fri, 05 March 2010 at 4:27 PM
Hmm . . . well, I can honestly say I wouldn't have figured that one out on my own.
If you don't mind, I'd like to tell you my goal so you can tell me the best approach.
I'm going to be making multiple sets of opposing figures for several chess boards, so I wanted to put together a simple way to reshade an entire set of figurines in one step (ideally), or in as few steps as possible.
I tried to use a reference shader first, but I'm not sure if you can use that across multiple objects. Someone on the DAZ forums was kind enough to help, and they suggested using a layers list which seems like it would have worked but for the cross-program glitch you've identified.
What I don't really want to end up doing is applying 7 new shaders to each piece every time I want to swap in a new chess set. When I do create a new set (of 8 pawns, 2 knights, 2 rooks and so forth), I'd like to be able to apply one (perhaps layers list) shader that gives all 16 pieces a green base, red foot, orange column and so on through all 7 shading domains.
a) Will the 'domain shader' scheme allow me to do this?
b) And is the 'domain shader' scheme the 2nd one you described?
c) When you say 'delete the layers in the layer palette' - where do I do that? If I select a bishop from the instance tab and click on the shading tab at the top (while in the assemble room), I get a list of my 7 shading domains as well as buttons to edit, delete, or replace the shader. If I click the bishop and go to the model room, I can change the actual list of shading domains. If I click the bishop and go into the shading room, I can edit the actual shader though I still can't assign layers list to specific domains - drop down arrow doesn't work.
Also, I've done some more experimenting, and as best I can tell, the order of Shading Domains listed under the Shading Tab of the Properties Tab while in the Assemble room DOES seem to matter in terms of which pieces are messed up.
Still pretty lost.
Any help is much appreciated.
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