odf opened this issue on Oct 27, 2008 · 13964 posts
bagginsbill posted Fri, 05 March 2010 at 7:49 AM
I'm very excited that others are able to try this out. Thanks Les.
Couple notes:
1) The Eyecover does need a color map texture, not just the main eye part, the but cover. The cover draws a white ring, the organ called the "limbus" that joins the cornea to the sclera. I need the color map for that part. If you don't load one, it may mess up. I never tried it without a map. Please load the same color map on both parts.
(Note: This is Poser's biggest architectural flaw, IMO. Maps should be separate from shaders. There should be a place to load eye maps on the figure ONCE, then all shaders would have access to those via a node.)
In general, when you get artifacts in Poser, it has something to do with ray bias, and can be the outcome of smoothing, displacement, shadows, AO, reflection, or refraction. You will chase your tail like crazy if you don't isolate it, so disable all those things and work forward one by one.
Sorry, but I will not be re-installing Poser 6 on my computers. grin I have enough with Poser 7 SR2, SR3, Poser Pro, Poser 8 (official), Poser 8 beta (next SR in progress), and several versions of Poser Pro 2010.
My experience with these eyes on Poser 8 and Poser Pro 2010 has been no problems except with smoothing.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)