odf opened this issue on Oct 27, 2008 · 13964 posts
odf posted Fri, 05 March 2010 at 6:43 AM
I think it might just be an inaccuracy in the P6 renderer. Try scaling up the eye cover a tiny bit without changing the eye or move the cover around slightly relative to the eye, and see how that affects the artifact.
(I would do it myself, but it's getting close to my bedtime.)
-- I'm not mad at you, just Westphalian.