odf opened this issue on Oct 27, 2008 · 13964 posts
RorrKonn posted Thu, 04 March 2010 at 11:02 PM
Quote - I seldom use Poser to render, mainly because DS is what I learned with and am comfortable with and my almost non-existent free time doesn't allow me to learn too many new things well, so I stick with what I know. For those who don't want to use overlays to modify the actual texture maps, there is this post in the DAZ forums explaining how to use them in Poser 7. I have not tried it though, and don't know how it works, nor if it has limitations in versions other than the one the poster used.
just so ya know what your missing buy not having all the cgi app's.
getting a new app, reading the manuel that was wrote by a 3rd party that has no idea
what vertices,polygones,uv maps,rigs even are.
reading in the manuel ah we don't cover this part see forms thay might know.
forms say RTFM , lol
reading manuels that are not joking 5000 pages long
learning to speack 3d so you know what you read.
the insanaty of taking a 3d object making it a flat for a uv map for texturing "mats"
making "injs" for a 60,000 polycount lol thank the gods of art for zbrush
my all time favorite moron rule of model all quads.
i'll stop here but i could go on for days.
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