odf opened this issue on Oct 27, 2008 · 13964 posts
bagginsbill posted Tue, 02 March 2010 at 11:37 PM
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The closer eye is the new one. In this Poser 8 render I'm using IDL, which means I can't run the shaders at full gamma of 2.2. The result is the reflections are a bit weak. But the important thing I'm demoing is that the new eye fits right and the new shader produces a pleasing and believable transition from sclera to iris.
But if you were using pro2010, you could use the render setting at 2.2 gamma with IDL right? Or did I miss some post where you said not to use gamma 2.2 if using IDL?
Yes I could, but I was intentionally working with Poser 8 because most of you aren't going to be able to use these eyes in Poser Pro 2010 at the moment.
I want to make sure I have the shaders adjustable to work in all versions of Poser using all the different GC/IDL/Tone Mapping schemes.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)