Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13964 posts


jamminwolf posted Thu, 25 February 2010 at 12:00 AM

> Quote - Addendum...since I'm no longer allowed to edit?  That's one way to waste server space... > > Studio 2.3 is loading the same cr2 perfectly fine.  Must investigate further... > > Okay.  Saving from DS2 then opening the DS2 scene in DS3 did wonders.  DS2 Antonia looks fine there, but DS3 Antonia's rig is a mess from the neck up.  Joint to the head is totally out of whack, while the collar down is fine.  Didn't see that until I had the proper rig in the same scene.  It's almost like the bones are too long.  I see now that the materials are failing to read in, too.  DS3 Antonia's surfaces look just like an OBJ import. > > Will see next about exporting the figure to a new cr2 from DS3. > _ _ _ > > Thanks odf.  At least that confirms I'm not doing something wrong.

LOL... I was just browsing this forum (yea, I finally had a little time to do things for myself rather then for others)... and spotted your problem quote, then was about to respond and thought I should read further to see if they found the problem.

Yes, I did save my scene in DS2 and reopened it in DS3.  Not even knowing she had this problem in DS3 (didn't find out till just now). 

Still reading further to see any updates.  I'm still on page 187, mind you :)  Just wanted to confirm this one ;)

BTW here's a render I never did get a chance to upload... done in DS3, worked on lights for about 2 hours to get it perfect hehe.

...wolfie