Goatfish opened this issue on Feb 15, 2010 · 9 posts
Goatfish posted Wed, 17 February 2010 at 12:20 AM
Oh so its the cursed legal attack penguines again, damn them and there quest to shackle us all into submission with there "Though shall not breach the sacred copyright" or whatever legal thingy/scaremungeringsoulfeastingincrementaldrainyouofyouredesiretocreatedohigery.
Sorry about that im just a little fed up with the whole is it for comercial use or not or mabye but only in versioan 2.56789.53 and only if its a sunday and its snowing in the amazon while dany divito sings the twelve days of christmass in ancient persian to a sea gull!!! lol
Nothing pesonal to any of us forum dwellers, we just like being creative and trying to help out others when we can.lol. To bad parliment doesnt work like the forums, you write in and someone listens.LOL
Yeah the weight maps have had me scracthing my head, i even started to look through the carrara manual which normaly cuases me to become distracted becuse i start to learn about other things and then have to run back to try them out and it just gets confusing lol so thanks for the heads up. I figure ill just try and line up the topopligy in hex to follow the main contours of the characters geomitry so that hopefully it will with enough polys conforms nicely with out poke through. Also if i start with the bare minimum i can controll the overall count as i work up in detail, kind of like how the miniture sculpters build up there layers of detail. Its probily just common sense to do this but yeah ill try it out and hope fully figure out in the long run how to get things working nicely in the animations. Ive had a look at alot of the meshes that are causing the problems and they kind of look like the person got the rough shape and then subdivided it up a bit and went done. Others though that ive looked at are simply works of art.
Like the guy who built the chaos eater sword with perfectly optimised toptoligy thats still low enough in polys to be used in a faitly busy scene. Then he gave it away for free, so inspirational lol
The weight maps seem like a good idea still, mabye taylor it to work in harmony with the character...mmmmm.....mabye......Could cause problims with the morphs though so mabye thats why they dont use it.....mmmm......
I think ive had to much coffe...mmmm......
Thanks for the info
ps sorry about the loaded questions/statements meant no offence lol
pps if they fix the export issues ill gladly pay the full price for c8
ppps C6 still rocks and dispite its buggyness so does hex, i geuss i should just upgrade c6 and get the retail daz studio so that all talk the same language and play nice. Would be nice to only have to work in one progrma though.....Oh the rose tinted romantic idealism of it...LOL
Sorry bout the rants been a long few days of trial and error lol