Forum: Carrara


Subject: Carrara Conforming Clothing/Smart Props

Goatfish opened this issue on Feb 15, 2010 · 9 posts


Goatfish posted Tue, 16 February 2010 at 8:24 PM

Thanks for the info. it a good to finnaly have a strating point to work from. Its a shame that you cant redistribute from carrara. Putting all the work in to get something reliable and i geuss of value and not be able to share it is a big shame. I geuss ultimately i could load up the work files with whatever content i create in carrara's .car, so all's not lost i suppose. I wonder if daz will ever adress this. The fbx exproter in c6 is useless (at least for me) witch made reliable game content/aniamtions out of the question in carrara. Its a great program as every one here knows, it just seems so isolated and a little "buggy" in its ability to transefer content. Oh well maby in C8 lol. Can't complain about the price.
 
Thank you

ps thanks for the tip for exporting straight from the geomitries folder. I didnt really consider that the scale issues where comming from exporting the objs through carrara to hexagon.

PPs Also i watched an interesting vid last night with a guy in maya who copied v4's weight map (i think it was hard to tell with his accent) to the clothing he created. when he moved V4 it moved perfectly insync. No distortions or poke through and the thing was skin tight. I wonder if thats possible in carrara?. Probilly been done bu ill give it a go who knows lol