Madbat opened this issue on Feb 07, 2010 · 22 posts
CaptainJack1 posted Sun, 07 February 2010 at 12:54 PM
Another thing to try would be to use the Consolidate Duplicate Shaders (Assembly Room menu, Edit -> Remove Unused Masters -> sub-menu). That won't make your textures smaller, but it will make the shader tree smaller and might free up some resources.