Forum: Carrara


Subject: FX lighting question

DocMatter opened this issue on Jan 16, 2010 · 5 posts


sparrownightmare posted Sat, 16 January 2010 at 11:27 AM

I just create a spline object and then make an almost transparent shader of the correct color and glow channel, then use an anything glows and an aura.  It works great and is a lot easier to deal with than light tubes.