odf opened this issue on Oct 27, 2008 · 13964 posts
serene posted Tue, 05 January 2010 at 4:30 PM
Here's my render settings. I was aware of the nostril glow. How to stop it? And it was raytraced- one single light and your EnvDome doing all the work. The sky map is a free HDRI image I found on a Blender site.