Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13964 posts


Gareee posted Wed, 30 December 2009 at 4:49 PM

Daz explained that with the texture painting tools available now, that when doing the uv mapping, that to them it made sense to put parts of the figure that would benefit the most from hi resolution maps in thier own UV space.

Thats actually how it is also usually done in the pro 3d world as well, and probably where they got the idea from.

Yeah the seams are a pain for people using traditional legacy texture painting methods, but with all the outstanding tools available now, good texture painters take should be taking advantage of the new tools available.

I personally also preferred fewer seams as well back then.. but then again I was also using old legacy texture painting apps. Now I use zbrush and other things, and I hardly ever even worry about seams anymore.

Way too many people take way too many things way too seriously.