Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13964 posts


SaintFox posted Wed, 14 October 2009 at 5:44 PM

Oh yes, this inner mouth looks good and should be easy to texture - I'm eager to try it out!

And about conforming and dynamic clothes: They both have their place in Poserdom! Especially when it comes to skirts and other soft things (sweaters, blouses) I prefer dynamic clothes. But there is use for conformings as well (and they are still No. 1 for the customers - but to me it looks as if they slowly change their minds). Everything that is rather stiff like armor, shoes, rigged jewellery and many tight and short clothes work better as conformings.

A big difference is the fact that dynamic vlothes have to be one homogene object. While you can model a pocket and "paste" it to a conforming pant the same pocket will not stay with the same pant if you make it dynamic until you make it a part of the pant. I am no modeller, I just test what Leo creates and make it work as dynamic clothing.
You can try it out by taking a conforming skirt and make it a dynamic item. If there are any buttons, zippers, bows or such they will fall down or rip the skirt into pieces. If the skirt is a one-piece object you are able to turn it into a dynamic cloth. The tutorial section here holds a how-to as far as I remember.

*i have no clue how that works with cloth that  works like skin instead of cloth (or other materials).

*This is no biggie, you alter the behaviour of the cloth with the dynamic controls and this way you can turn a cotton-skirt into a leather- or jeans-skirt.

See here
http://www.expandanything.org/tutorials/2313.html
for more information and some helpers

and be sure to get PhilC's cloth room helper scripts for an easy start:
http://www.philc.net/ClothRoomPresets.htm

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



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