odf opened this issue on Oct 27, 2008 · 13964 posts
odf posted Tue, 13 October 2009 at 6:28 AM
Tonight, I added geometry swapping for the body handles, which means that I can finally throw the handle geometry out of the main obj file. Making this save/reload friendly turned out slightly tricky, possibly because the default geometry was empty and Poser tried to be clever. I ended up switching between two alternate geometries for each handle actor, one empty and one with the handle geometry, because the one from the main obj file just wouldn't stick.
At any rate, I have a follow-up question: there's a master dial in the body now that turns all the handles on or off simultaneously. Is that enough or should I make the dials for each individual handle visible as well? Keep in mind that Poser has a built-in on/off switch for each individual actor, anyway, so having those extra dials does not seem to be of much value to me. Any thoughts?
-- I'm not mad at you, just Westphalian.