odf opened this issue on Oct 27, 2008 · 13981 posts
odf posted Sun, 27 September 2009 at 8:27 PM
MikeJ: The difference in vertex counts may come from the fact that the high-res mesh includes handle geometry while the low-res one doesn't. Don't ask! :laugh: Don't worry, though! I can easily do the subdivision with my own software.
lesbentley: Extend the nipple wall and the areola outward by one row and you're golden.
It's a pity that my mesh manipulation software isn't quite ready for public consumption yet, as it would be useful to make fiddly morphs like that on low-res version and then transfer them to high-res. That said, if you feel adventurous and are not afraid of using the command line, I could bake up a pre-pre-pre-release and put it up on the developers site.
-- I'm not mad at you, just Westphalian.