odf opened this issue on Oct 27, 2008 · 13981 posts
MikeJ posted Tue, 08 September 2009 at 8:53 PM
Quote - That's one thing I love about DAZ Studio. You can load up a different set of UV's in the Surfaces tab and not have to reload the figure!!
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You can do that in Maya, Softimage and 3ds Max too.
You can try to do that in Lightwave, but chances are it will change your point order and/or hose your UVs - if it doesn't outright give up and crash first. ;-)
Lightwave has the suckiest built-in UV tools of any pro app I've ever seen.
I use UVLayout for that though, since you can just pick an OBJ file from a folder and it creates a whole new object with the UVs transferred. And it's perfect, as long as the topology is the same.
I'm pretty sure UV Mapper can do that too, but obviously both those methods involve using a whole new OBJ file.
I didn't know that about D|S though. Pretty cool, for them to have such foresight and to offer it in such an inexpensive program.