Forum: Carrara


Subject: How does the Shape Light work, really?

ravenous opened this issue on Sep 03, 2009 · 9 posts


Klebnor posted Tue, 08 September 2009 at 6:32 PM

jonstark:

Sorry, I was away for the weekend.

The lightbulb is pointed straight at the monitor screen, that is the tip of the rounded end points at the screen.  It is as close to the screen as I can get it without the light source penetrating the screen.  Since the shape light emits in six directions (yes, the boundaries emit light as well) it can be rotated 180 degrees and get the same effect.  The important thing is to align the shape with the object to be illuminated (and from which the illumination appears to emit).  I buried the edges in the frame around the screen ... if I didn't, the light would either light the frame on the inside or seem to shine from the sides of the screen (if it was larger than the frame).

Basically, I lined up the light with the screen, centered it, then played with the height and width of the rectangle until it filled the screen properly.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.