Forum: Freestuff


Subject: UFO Moonbase outfit desired...

paramount opened this issue on Nov 20, 2008 · 225 posts


Morkonan posted Thu, 03 September 2009 at 8:35 AM

Quote - ... B.t.w. as I remeber back you had some trouble with the moonbase boots. At the moment I'm making a series of boots in a project over at DAZ-freestuff. So if needed I could do the boots for Lt. Ellis in that project additional ...

No problems there, I've already finished them.  I sat down and made myself learn a good workflow for doing shoes/boots, etc.  But, when you're done, I would be happy to include a link to them in the readme file if possible.  I'd include them in the distribution but, it's going to be big enough as it is, I think. :)

The outfit is finished, just need to do the textures but, I've already done the Materials for them.  Everything has two options - 2D texture poses or Materials nodes.  That way, users don't have to use Poser's Materials Room if they don't want to.  I think Materials give a better result but, mine is not to reason why someone would not wish to use it. :)

Status:
1) Outfit - Outfit rigged, mapped, Materials done, a few textures still being done. (Includes Jumper, skin texture/leotard, belt, boots, assorted gimcrackery)

2) Set - Constructed, almost done with all maps, materials done for some, 2-D texture maps about 40% of the way through. (Includes Bulkhead, table, control panels, lights, etc..)

(Before I had left, I had a few problems with some object exports that were yielding bad vertex normals no matter what I wanted to do with smoothing.  So, I had to go back and correct some of those issues which required reconstructing certain objects from scratch.  /sigh  Beveling/chamfering edges was not the problem, it was something to do with vertex normal issues similar to what I mentioned in a thread I had started in the Poser forum months ago.  I still don't know what it was and I haven't had the time to read up on Wavefront Object file descriptions in order to figure out where the exports were going wrong.)

Anyway, again, sorry for all the delays.  I didn't mean for it to turn into this kind of situation.