Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13981 posts


bagginsbill posted Fri, 28 August 2009 at 11:45 AM

Wow Mike, that's a lot of explaining of not what I'm talking about. ;-)

The practical limit of a texture map in Poser is 4K.

If you arrange to use that space ineffectively, you will get pixellation and there's nothing to be done about it. For example, consider the uppermost thigh on v4 where it joins the hip/buttocks. Ther'e good 2 inches of thigh that is compresed into about 60 pixels on a 4K map. You can't put any kind of detail there at all. The effective pixels per inch comes out to like 10 in some places.

If you try to draw a smooth clean black/white transition, even a blurred one, in those spots, it will be obviously pixellated. This is also why the bump map on M4 on the upper thigh is total crap, due to UV crunch. Each tiny bump pixel covers a quarter inch sized chunk of his thigh.


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