odf opened this issue on Oct 27, 2008 · 13981 posts
odf posted Fri, 28 August 2009 at 12:18 AM
bagginsbill: The link to the latest Antonia is in my signature. I'm getting close to my 3GB bandwidth limit for this month, though. If that's the case, let me know.. You're correct, this needs to be corrected and updated on the developers site. I hadn't noticed, probably because most people on there follow this thread on a regular basis.
If you give me a sketch of an eye cross-section that works for you, I'll build it that way. We can have a "most realistic eye" competition with the winner becoming Antonia's default eyes or something.
I think I introduced the pupil material as a quick fix for bad eye texture maps. I'd rather have a sharp edge there than a highlight directly on the pupil.
Edit: Also, you don't have to turn it black. You can use the iris texture if you happen to have a decent one. Or you can use it with a mask, like the lip material.
-- I'm not mad at you, just Westphalian.