Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13981 posts


Believable3D posted Fri, 21 August 2009 at 10:17 PM

Thanks. I thought you had done some of Antonia's rigging - thought I recalled you saying how much you liked the setup tools for DAZ Studio for that.

As for your suggestion re the scale dials: my latest attempt WAS based on scale dials. I was hoping that doing it that way would do as you suggest. But I had no such luck. The shoulder goes way too low when the arm is down, and when the arm is higher than the "t" pose, the upper arms starts doing really wonky things - juts and general ickiness. I managed to fix a lot of that with the smoothing tool of the morph brush - good enough for my use in certain situations, but not distributable, and the low shoulders remain a bit of an issue, in any case.

Of course, maybe someone else could do better. I have some experience with using Poser scaling, but not x-axis scaling to this degree - and very little experience with the morph brush. So... I'm sure it could be done worlds better than I managed.

What you seem to imply here is that rigging changes would not be treated as a morph - i.e. couldn't be saved as a normal pmd / INJ pose file and function. Is that correct?

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Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM

Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3