Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13981 posts


odf posted Fri, 21 August 2009 at 10:07 PM

Quote - odf, revisiting the male morph - you mentioned something on this, but could you clarify what impact it would have if some re-rigging happened on the male morph (i.e. moving the rotation centers outward on the shoulders, as well as something at the hip leg bend). Would that mean it would require a separate .obj, separate Cr2, or just what?

How difficult is it to learn to do something like that, given I've never ever touched rigging before?

Hmm, I think you should probably talk to phantom3D about these things. I really don't know much about rigging. :laugh:

But you know, why don't you just experiment a bit and see what happens? Play with the shoulder joints and save the result out as a new cr2. Then make that cr2 read your modified mesh instead of the original Antonia (use the original you made from Antonia's mesh, not one exported from Poser).

If maintaining your own modified rig seems too complicated, try to change your morph so that it works with the existing joint centers. So basically, don't change her/his proportions in the morph, but do it later on using the scale dials. When you have a shape you like, save it as a pose. Then one of the pz2 gurus here should be able to tell you how to make a pose file that will load both the morph and the new proportions at the same time.

-- I'm not mad at you, just Westphalian.