ziggie opened this issue on Aug 04, 2009 · 617 posts
Little_Dragon posted Thu, 20 August 2009 at 8:28 PM
Just finished my impromptu test. I rendered the same animation (640x480, 924 frames) twice, using the OpenGL preview engine, with antialiasing and 2D motion blur enabled. I noticed no significant change in performance. Both renders took just over 50 minutes.
Admittedly, my system is hardly a powerhouse (Athlon 64 X2 3800+, 2GB system RAM, with a GeForce 8400, 512MB video RAM). Your accumulation-buffer mileage may vary, depending upon your hardware.