Magnatude opened this issue on Aug 14, 2009 ยท 10 posts
Magnatude posted Fri, 14 August 2009 at 12:12 PM
Quote - I love walk designer and wish that Carrara had it.
However, if you are going to be using Carrara for the animation, actually creating the walk cycle in Carrara will provide you with more flexibility during the animation process because every element of the figure is key framed when imported from Poser. This means animating other parts of the body or using Carrara's animation clips won't really work.
Mark
One thing I have been doing, is pre-animating the figure with the lip synching and facial movements (like blinks and eyebrow movements and headnods), save it as an object in the browser, and then start animating the body with motion in a newscene with importing the animated figure from the browser and working out the hand and body gestures.
This way if I mess up, I can still have this backup figure in the browser.
I still find adding NLA's will pop the morphs out of my figures (I might still be doing something wrong, but havent had the time to work it out yet), but they works great for other things being animated.
I might still use this process, pre-animating the face and then apply the walk-designer animation, cross my fingers,
Carrara 7 Pro, Anime Studio Pro 8, Hexagon 2.5, Zbrush 4.6, trueSpace 7.6, and Corel Draw X3. Manga Studio 4EX, Open Canvas 5, WACOM Cintiq 12WX User