50parsecs opened this issue on Jul 19, 2009 · 11 posts
50parsecs posted Thu, 23 July 2009 at 6:07 PM
"For illustration, what you don' show is just as important as what you do show."
Very, very true Mark, and I think I'm just starting to figure that out. Now I'm adding light sources, or images behind the camera to imply with a shadow, or reflection that the viewpoint camera is immersed in an actual "3D" environment.
Cheers, Edmund