Forum: Poser - OFFICIAL


Subject: why is texture filtering on the DAZ figures an issue these days?

MistyLaraCarrara opened this issue on Jul 22, 2009 · 29 posts


MistyLaraCarrara posted Thu, 23 July 2009 at 10:01 AM

> Quote - the point is that the texture filtering tool does what it says, the problem lies in the textures that  **the texture makers have made, not the program or DAZ3D, the company.** > so don't have a dig at the company. > as a company their quality control on products submitted to the store is far higher than most of the other Poser content marketplaces.

I'm enjoying the DAZ content, don't mean to knock it. 
I've gone a bit overbudget :wub: with the Platinum Club stuff.

But, I wish the product detail pages could give a mention about the texture filter thing without me having to wait 2 days for a support answer.

example (doesn't mention anything about seams in Poser):
 http://www.daz3d.com/i/3d-models/-/v4-elite-texture?item=7378&_m=d

Atleast, now I can recognize what the problem is.

You can see the seam on their heads in this buggy render. 
And you can see the difference in Michael's hair,
texture filtering on his face 'off',
texture filtering on his neck 'on'.

They've split the material groups between neck(up the back of his head) and face,
so there isn't a complete 'head' material.

Best Regards,



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