raven opened this issue on Jun 25, 2009 · 1706 posts
RorrKonn posted Sun, 19 July 2009 at 2:18 PM
http://64.234.196.28/RK_Tutorial/RK_T_Mix_Sub-D_Tri-Quad.htm
See this is why some of the apps have the quad rule
Last i looked LW,XSI,Max,Modo does not have the quad rule cause thay do not pinch a tri.
http://64.234.196.28/RK_Tutorial/RK_Sub_D_Quads.htm
Last i looked C4D, Maya, Blender, Wings zBrush will turn a tri in to a quad.
causes a pinch in the mesh.
app like C4D LW have 2 sub D systems
C4D hypernurbs
LW subpatch
hypernurbs subpatch you can turn on and off
then you could freze it and make the sub D permenent.
C4D hypernurbs you can turn on off
C4D subdivide is permennt
last i looked D/S sub D is perment frozen all quads.
V4 is all quads
thay took V4 LOD 17 that has tris in it sub D her turned all the tris to quads.
Modo has defrent sub D tri or quad systems
sence poser pro 8 will be used with apps that can only do quads C4D Maya
V4 is all quads.
V4 polycount is so hi i have a hard time morphing her
sence D/S has a sub D you used low polycount meshes like Diamond in D/S
http://www.renderosity.com/mod/gallery/index.php?image_id=1743380
if Poser 8 has sub D could use low count poly meshes in Poser 8 also :)
Can Poser 8 use zBrush micro displacement maps ?
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