MatCreator opened this issue on Jun 22, 2009 ยท 23 posts
MatCreator posted Sat, 11 July 2009 at 10:18 PM
I wanted to double check it, and make sure I rendered what it was I was doing/talking about... And here's what I found...
I think that the scaling of shader is directly related to the scaling of the object being painted on, for example, a default sized imported M4 will show the proceedural at a "normal" scaling, however if that M4 is scaled up, the scaling of the shader appears to be decreased, and viscera, if the M4 figure is scaled down, the scaling of the shader/proceed appears larger...
Is this what you guys are finding?!? Did we find out if its possible to paint using the reveal brush but to also paint the shaders properties/qualities as well?!?
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