Forum: Carrara


Subject: Hexagon To Carrara Displacement Map question...

MatCreator opened this issue on Jun 22, 2009 ยท 23 posts


MatCreator posted Sat, 11 July 2009 at 10:18 PM

I wanted to double check it, and make sure I rendered what it was I was doing/talking about... And here's what I found...

I think that the scaling of shader is directly related to the scaling of the object being painted on, for example, a default sized imported M4 will show the proceedural at a "normal" scaling, however if that M4 is scaled up, the scaling of the shader appears to be decreased, and viscera, if the M4 figure is scaled down, the scaling of the shader/proceed appears larger...

Is this what you guys are finding?!? Did we find out if its possible to paint using the reveal brush but to also paint the shaders properties/qualities as well?!?

There are 3 kinds of people in the world. Those that can count, and those that can't..