MatCreator opened this issue on Jun 22, 2009 ยท 23 posts
MatCreator posted Thu, 09 July 2009 at 8:45 AM
Never used the reveal brush before Patrick, its pretty cool. Thanks for the heads up on that one =)
Two things...
Is it possible to have the reveal brush paint w/ the same settings/properties as the photobased shader that's being used? For instance, if I use a shader that used a photo for the color, but has reflection, specularity and so on, can those properties be painted as well, and if so, how?!?
I tried using one of the included proceedural rock shaders on M3. All you get is base color (the scaling is too low), is there a way to increase the scaling of the proceed to have it match its visual counterpart, or seem as if Im "applying" the shader to the domain, even though I would be indeed painting on it?
Ive been playing around w/ 3D Coat, and its AWESOME (even better than ZBrush "polypainting" maybe?!?), but Im wondering how much of those features I can pull from Hex and Carrara...
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