MatCreator opened this issue on Jun 22, 2009 · 23 posts
ShawnDriscoll posted Mon, 29 June 2009 at 4:39 AM
Quote - Are you talking about baking textures onto something after UV mapping? (Yeah, I know how it is with terminology in 3D. It's still a fairly new developing field, and us artists are still making up the names for stuff.) Baking textures is a whole other can o' worms. That's what you'll need if you're trying to export some aspects of shader/material/texture for use in other apps. I'm not exactly sure if Cararra has that feature (yet).
Carrara allows you to convert procedural shaders from UV mapped objects into JPG texture maps when exporting them as OBJ. But the resolution is not near as good as what Inagoni's Baker plugin can do.