odf opened this issue on Oct 27, 2008 · 13981 posts
odf posted Mon, 18 May 2009 at 5:42 AM
Quote - I've followed this thread for a very long time. i made a very early head/neck texture for Antonia:) so a lot of things are still going to change. I made the texture in deep paint 3d, as you see there are no seams on the neckline etc ( i stil have to do the hair better though) I hope you like it
That's impressive work! The model looks kind of familiar, too. :biggrin: I have to say I find it easier to get things lined up in a 2d program. I'd probably do most of the work in Gimp or Photoshop and only switch to 3d to clean up the seams. But that's just me, and I don't have much experience with texturing yet, anyway. I guess everyone works a bit different, and it's good if we have tools to support our preferences.
Looking forward to seeing how your texture evolves.
-- I'm not mad at you, just Westphalian.