Forum: Poser - OFFICIAL


Subject: Mapping, Normals and "Ripping" artifacts - An Experiment and Conclusion

Morkonan opened this issue on Feb 12, 2009 ยท 77 posts


Khai posted Fri, 15 May 2009 at 3:19 PM

interestingly, I can't get consistant results on this.
the mesh above worked fine after having it's UVmap removed then a new one applied. but on taking a cylinder and stomping it then applying a new UVmap, the artifacting was back.

so it's only a parital fix in the end.