Forum: Cinema 4D


Subject: Space 1999 - Project Eagle - A 3D Model In The Making

Becco_UK opened this issue on Mar 24, 2009 ยท 315 posts


Becco_UK posted Thu, 14 May 2009 at 3:14 PM

The singe engine bell assembly turns into 4! The 3 duplicates where made using Cinemas' instancing tool which in turn are converted to **true instances** by Maxwell Render at render time - thus saving total polygons. I ended up with an higher poly count structure with less impact on system resources - to the tune of about 15,000 less polygons at render time.