jt411 opened this issue on Mar 31, 2009 · 18 posts
MarkBremmer posted Wed, 01 April 2009 at 2:31 PM

The image on the left shows the hair with lines and overdraw set to about 70% - it's a little more of a drawn look.
The image on the right is what I do more often. I've engaged the Toon shader function on the actual hair shader in the shader room. The I boosted the shadow highlight settings, set the levels at 4 and darkened the shadows. - All this is to preserve the transparency look and flatten out the colors but maintain some of the texture maps detail. This method is a great way to individually control the look of texture maps without specifically setting Toon overrides.
Mark